

This exhibition used the formal characteristics of an epic adventure video game to propose a critical reflection on the different patterns of thought and behavior that take place at the level of geopolitics and everyday life. The exhibition space was transformed into a virtual and interactive scenario where the visitor became a participant and player immersed in the Balkan conflict zone. The objective of the project was to propose an open space for action and communication on the religious, social and political conflicts that persist in the Balkans.
Organized by: Medialab Madrid
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The Making of the Balkan War: The Game_Catalog_Graphic Style Book