
Their projects involve the notion of public space transformed by new digital technologies, the hybrid city.
His main works propose new devices (both conceptual and technological) that reformulate the perception and experience of the urban environment. In this sense, he transfers his proposals directly to the street to provoke a meeting between physical places, digital spaces and people. In many of their projects they explore non-linear storytelling using geolocation devices and other locative media resources to create narratives that combine layers of physical and digital information. Recently, he is working with machine learning techniques to analyze how computers can understand and predict our future.
His projects and works have been exhibited in festivals, museums and art centers with internationally recognized prestige such as: Singarpore Art Museum (Singapore), Kiasma Museum (Helsinki), Daejeon Museum of Art (South Korea), Kumu Art Museum (Tallinn) , ZKM (Karlsruhe), Ars Electroncia (Linz), Trasmediale (Berlin), File (Rio de Janeiro), ISEA (San José, California), Big Day Out (traveling to Australia), Amber (Istanbul), Exit Festival (traveling by France) and national ones such as: La Laboral Centro de Arte y Creación Industrial (Gijón), La Casa Encendida (Madrid), Ars Santa Mónica (Barcelona), Els Baluard (Palma de Mallorca), Bolit La Rambla (Girona), Sonar ( Barcelona) among others. He has enjoyed creation and research residencies at institutions such as Hangar in Barcelona, Interface Culture Lab in Linz (Austria), Symbiotic System Lab in Kyoto (Japan) and the Interaction and Entertainment Research Center in Singapore. Among other distinctions, he has been awarded the Alfons Roig Research Grant from the Provincial Council of Valencia in 2006 and the Production Incentive in the international competition Life 13.2 Art and Artificial Life.
He combines creation and research with teaching: he teaches classes in the Video Game Design and Development degree at the Jaume I University of Castellón. He is currently developing, together with other researchers, the research project Reset Mar Menor: Laboratory of imaginaries for a landscape in crisis, funded by the Carasso Foundation in its Citizen Art call and the Machine Biography project funded by the BBVA Foundation in the 2019 call. of the Leonardo Scholarships for Researchers and Cultural Creators.
He participated in Medialab Madrid through “Free network, visible network. Augmented reality and wireless networks”: intervention workshop in physical and digital public space (February 15 to 18, 2005). This workshop offered a theoretical and practical introduction to the creation of a hybrid space where the visualization of invisible data helps us build a collective experience. One of its objectives was to generate new virtual, personal and subjective configurations of urban space, as well as to promote access and exchange of information through a free and open network.